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knave-typescript
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Age
Files
Lines
*
use ROT rng in fighter and seed entities randomly
HEAD
master
Nathan Perry
2017-01-04
11
-19
/
+87
*
space displays slightly and add items to avatar display
Nathan Perry
2017-01-04
6
-13
/
+34
*
expand fighter prop, add health to status display
Nathan Perry
2017-01-03
6
-14
/
+49
*
add more to thinking logic, include quadtree library for fast pathable space ...
Nathan Perry
2017-01-03
10
-41
/
+231
*
update README with an outline of the project structure
Nathan Perry
2017-01-03
1
-0
/
+55
*
handle project rename
Nathan Perry
2017-01-03
3
-5
/
+6
*
remove artifacts of old build process
Nathan Perry
2017-01-03
4
-20
/
+1
*
get start menu working and tweak input
Nathan Perry
2017-01-03
8
-37
/
+135
*
fixed vision issue
Nathan Perry
2017-01-02
1
-0
/
+2
*
updated README, added license, and fixed build problems
Nathan Perry
2017-01-02
9
-21
/
+271
*
start thinking about making mobs think
Nathan Perry
2017-01-02
13
-21
/
+113
*
fix gulpfile/package.json and touch up input a little more
Nathan Perry
2017-01-02
7
-39
/
+53
*
update/clean up input a bit
Nathan Perry
2017-01-02
8
-23
/
+54
*
revert to watchify
Nathan Perry
2017-01-02
2
-38
/
+20
*
dropped watchify from gulpfile
Nathan Perry
2017-01-02
3
-36
/
+60
*
move win/lose lockout into enter() method
Nathan Perry
2017-01-01
2
-11
/
+11
*
added ascii art win/lose messages
Nathan Perry
2017-01-01
5
-5
/
+57
*
moved rot dependency into npm (using globals.d.ts to declare module for types...
Nathan Perry
2017-01-01
12
-191
/
+39
*
test slug in world, fights and dies
Nathan Perry
2017-01-01
11
-54
/
+220
*
move rendering logic into GameMain
Nathan Perry
2017-01-01
6
-41
/
+63
*
camera bound to player
Nathan Perry
2017-01-01
7
-26
/
+68
*
start on player movement logic
Nathan Perry
2017-01-01
14
-38
/
+93
*
updated fighter
Nathan Perry
2017-01-01
2
-7
/
+35
*
moved properties into their own module
Nathan Perry
2017-01-01
9
-76
/
+180
*
about to rework properties
Nathan Perry
2017-01-01
4
-49
/
+45
*
wrote bidictionary class, may drop
Nathan Perry
2017-01-01
6
-7
/
+95
*
move game state onto GameMain gamemode class
Nathan Perry
2017-01-01
5
-35
/
+38
*
fixed rendering
Nathan Perry
2017-01-01
5
-39
/
+48
*
we're rendering now
Nathan Perry
2016-12-31
3
-7
/
+14
*
some work on map rendering
Nathan Perry
2016-12-31
11
-27
/
+71
*
add typescript-collections dependency and remove Canvas class
Nathan Perry
2016-12-31
4
-106
/
+58
*
added a bunch of utility classes, but deciding to drop canvas
Nathan Perry
2016-12-31
7
-4
/
+176
*
worked out game modes
Nathan Perry
2016-12-31
13
-87
/
+260
*
fixed basic game loop
Nathan Perry
2016-12-31
5
-36
/
+51
*
just realized timing and scheduling do nothing. removing.
Nathan Perry
2016-12-31
11
-31
/
+104
*
restructured project some more and made this a visual studio project
Nathan Perry
2016-12-31
24
-359
/
+566
*
tidy gulpfile
Nathan Perry
2016-12-29
1
-12
/
+12
*
revert display registration loop
Nathan Perry
2016-12-29
2
-7
/
+4
*
added initial input structure and built out symbol/propsymbol classes
Nathan Perry
2016-12-29
12
-31
/
+275
*
added a bunch more functionality
Nathan Perry
2016-12-28
7
-15
/
+97
*
restructure again and add a bunch of components
Nathan Perry
2016-12-28
16
-34
/
+120
*
finished second example from first class
Nathan Perry
2016-12-28
2
-4
/
+4
*
restructure a little bit
Nathan Perry
2016-12-28
6
-11
/
+30
*
cut out separate css/pug/lib stages
Nathan Perry
2016-12-28
1
-14
/
+8
*
browserify working
Nathan Perry
2016-12-28
3
-40
/
+33
*
add browserify
Nathan Perry
2016-12-28
10
-45
/
+228
*
initial work
Nathan Perry
2016-12-28
8
-0
/
+133
*
initial commit
Nathan Perry
2016-12-28
2
-0
/
+28